TERC has also been beating the bushes for grant funding to study how much "computational thinking" kids do while playing Zoombinis, both at home and in the classroom, and whether teachers can extend the lessons outside the game. The National Science Foundation has already funded this research to the tune of nearly $2 million.
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Since hitting its peak closing price of $568.34 on Oct. 19, 2020, shares have fallen more than 40% as investors worry about results looking less impressive when compared with those pandemic peaks. Sentiment seemed to change a bit this week, however, with shares gaining 1.2% for the week after falling 5.2% and 7.4% respectively in the previous two weeks.Morgan Stanley analyst Meta Marshall upgraded Zoom to overweight from equal-weight on Thursday and hiked her price target to $400 from $360, with the expectation that a 5% or greater revenue beat from the company “would cause a positive reaction for the stock.” Marshall also sees Zoom’s plan to buy Five9 Inc.FIVN,
+1.50%for $14.7 billion as a positive.
Before the upgrade, Marshall said checks had been “positively skewed” following Zoom’s last earnings report, and with plans to expand with Five9 and accelerating traction in Zoom Phone adoption, customer churn is becoming less of a concern, especially with a flare-up in COVID-19 cases because of the delta variant.
“While valuation continues to credit durable growth at ~22x EV/FY23e revenue, we hear fewer concerns over churn in FY22, particularly as return to work initiatives have slowed,” Marshall said.If children are harassed online, ensure they have support, said Robyn Silverman, a child and teen development specialist. Online abuse should be taken just as seriously as other types of abuse, she said, noting that children and teens who are targeted “can experience anxiety, depression, difficulty sleeping, stomach aches and other physical symptoms from cyber abuse.”
Maintaining an ongoing, open dialogue about online safety is crucial. Even if children are not allowed to play certain games at home, they may be exposed to them in other places. A British survey of 20,000 children ages 11-18 reported that 57 percent said they have accounts that “adults don’t know about.”Children may withhold information from caregivers, especially if they are targeted online, out of fear of losing their games, Dr. Silverman said. “Share with your children that they won’t be in trouble if they come to you about this,” she suggested. “Let them know that you are there to support them.”
Review online content and the accounts that your children interact with, as well as privacy settings and parental controls. Be transparent so your children know you will be checking.Ms. Getz recommended that caregivers check game ratings. Online platforms for children under 13 have stricter privacy requirements under the federal Children’s Online Privacy Protection Rule than platforms that target older users.